I'm not a software engineer, but is it possible for Enscape to render based on the active construction plane instead of the world construction plane? I'd be ok with switching construction planes to render as opposed to my aforementioned workaround.
VRAY RHINO CLIPPING PLANE UPDATE
It definitely adds time to my workflow to save and update between two files but works for now. In the Enscape model, I then add all of my assets, plants, video paths, lights, etc. In the Enscape model, I then move the linked block to the origin which fixes the Enscape performance. To create one in V-Ray for Rhino, select the infinite plane. The 'Enscape' model has the original Rhino file as a linked block so I can still make updates via the BlockManager. For some renderings, you will wish to have an infinite ground plane running under your objects. One for Rhino modeling and another one for Enscape modeling and rendering. QUESTION 1: Hello, Im trying to make a cutaway diagram of this dorm studio apartment (1st image), but the clipper (subtract) seems to cause reflective materials to reflect the sky material.
VRAY RHINO CLIPPING PLANE HOW TO
My workaround has been to have two Rhino files. V-Ray for Rhino Clipper Causes Material to Reflect Sky - How to Hide Reflection 15-03-2018, 08:03 PM. The Rhino clipping plane doesn't create fill planes and most this kind of basic clipping looks quite good. Often my clients send me complex models and it's difficult to find the problematic objects and to make this solid. Meshes, blocks, dots, and annotation objects all work with Make2D. Whole-scene silhouettes are now computed: Make2D All The Things. So it would be nice if Enscape could resolve this precision issue that Pete mentioned. Rhino is a surface modeler and it's not easy to start a remodeling for closed objects for rendering only. Clipping planes are now supported and clipping plane intersections are calculated: Whole-scene silhouettes.
![vray rhino clipping plane vray rhino clipping plane](https://www.learnvray.com/wp-content/uploads/2014/10/ScreenShot2004.jpg)
For a landscape architecture firm it is important that we keep our models true to the original coordinate system (and one of the many reasons I prefer Rhino over Sketchup) so that we can export models back to CAD for construction documents. The live Enscape view became jagged, slow, and extremely glitchy when modeling something about 2-million feet from the model origin. I found the same issue when I began modeling and rendering in Enscape.